The Super Battletoads game for the Game Boy was actually a port of the Super Battletoads Arcade game that came out in 1994. Then it got cancelled shortly after I moved onto Donkey Kong Land because the arcade game had underperformed in market and Tradewest pulled the plug on the whole franchise", said Machacek when asked if he had any fond memories of any canned projects that didn't come to fruition. It was the fourth one I’d written in the serious, was a spinoff from the arcade game of the same name, and was 100% finished and signed off by Test. Heard of it? No, nor has almost anyone else. " Probably the most annoying is Super Battletoads on the Gameboy. It turns out that a Battletoads for the Game Boy was 100% complete and it was canned due to the arcade version of said game had underperformed. The games featured antropomorphic toads that were heavily inspired by the Teenage Mutant Ninja Turtles and are considered, even to this day, some of the most difficult games ever made-especially the original one on the NES.ĭuring an interview with RareFanDaBase, former Rare developer Paul Machacek opens up and talks about one of the projects that were cancelled when he was still developing for Rare. Battletoads was a series of beat 'em up games developed by Rare that made its debut on the Nintendo Entertainment System back in 1991.
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