# The actual exp is appended to the end.ĮXP_PLUS_COLOR = Color. new ( 35, 35, 255 ) # The text and color shown when a character gains exp. # The actual health is appended to the end. new ( 225, 30, 35 ) # The text and color shown when a character heals health. # The actual damage is appended to the end. new ( 255, 167, 0 ) # The text and color shown when a character takes damage. POPUP_FONT = "Verdana" # The text and color shown when a character is knocked out (dies). # This is the name of the font you want to use for pop-ups. #= # Overwritten Methods: # None #- # Aliased methods: # Game_Actor: level_up, gain_exp # Game_Battler: add_state # Sprite_Battler: initialize, update, dispose, start_new_effect #= module Jet # This script has: 25 customization options. #= # Battle Pop-Ups # By Jet10985 (Jet) #= # This script will create and show pop-ups for multiple battle events such as # hp/mp/tp loss and being inflicted with states.
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